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- #Mechcommander 2 omnitech strategy for free#
- #Mechcommander 2 omnitech strategy archive#
- #Mechcommander 2 omnitech strategy code#
- #Mechcommander 2 omnitech strategy free#
#Mechcommander 2 omnitech strategy free#
Please also feel free to post in this thread. PM me here or on HLP or my team member Starman01 on HLP Public Forum - Hard Light Productions\Forum\Hosted Projects - Non-FreeSpace\Mechcommander Omnitech ModDB Page - ModDB\Mechcommander Omnitech
![mechcommander 2 omnitech strategy mechcommander 2 omnitech strategy](https://media.moddb.com/images/mods/1/17/16982/screen0003-5_zps1eb214f0.png)
Website: (Sorry guys I cant post live links) So we are mostly looking for coders who have experience in graphic, DX9 and porting the game to support dds files. We need help to lift this game from DX7 to DX9 and hopefully achieve some better graphic effects (normal or bump maps), but more important, getting finally rid of the tga files. That means, we have already prepared the road to enhance the game further. Overlay texture graphics have been raised 400% (still in beta testing) Terrain graphics have increased to 200%, some 400% and more (still in beta testing) Object graphic texture size has been increased 400%
#Mechcommander 2 omnitech strategy code#
A lot of new code features and new AI brain files Limits for the camera has been raised a lot to support future graphic updates (more polygons possible on screen, different camera angle etc.) Tons of new Objects (Mechs, Buildings and Vehicles) have been added.
#Mechcommander 2 omnitech strategy archive#
Most objects are free from the original game archive files, which makes them accessible and therefore more modifiable. The achievements we already managed are as follows : Our Coder "Magic" was able to breach a lot of the limits in this rather old engine, to close the grasp to nowadays systems. Since the start we have created a huge load of new models, new graphics, and most importantly, quite a lot of code changes. We are now working on the project nearly 18 months, and we have achieved quite a lot of things, and most important, receiving a lot of positive feedback, that shows us that the interest and faith into this game is still very alive.
![mechcommander 2 omnitech strategy mechcommander 2 omnitech strategy](https://plitchcdn.azureedge.net/covers-en/MechCommander_98.png)
But the idea of having a Mechwarrior RTS game is still in many heads, and is also receiving quite a lot of interest. A game that offers a lot of possibilities, though unfortunately the business plans from the publisher and the technology available at the release time (DX7) didn't allow the game to grow to something really special. I'm sure most of you know Battletech, and maybe even Mechcommander 2. My name is Karl and I am a founding member of the "Mechcommander OmniTech" Project.
#Mechcommander 2 omnitech strategy for free#
On this page you can always download MechCommander 2 for free on pc via torrent or direct link.Mechcommander OmniTech, a revival Project for Mechcommander 2 Then, in case of death, you can continue the fight from a specified location. And to avoid having to replay difficult moments in certain levels, you can use the quick save option. The further into the story the player gets, the more difficult the situation becomes, and tactics have to be changed time after time. To increase your performance and earn new ranks, you must destroy as many enemy vehicles as possible, as well as perform side missions in addition to the main. It is displayed by 4 ranks: regular, veteran, elite and ace. As for the progress and success of tasks, it is displayed in the skill level of the pilots. For example, you can use a minesweeper to close off a certain area and, having lured your enemies there, inflict great damage on them. In addition to mechs (combat robots), you can enlist the support of military vehicles. For example, some will pull enemies on themselves, dodging attacks, while others will cover the enemies with targeted fire from rocket launchers or blasters. Therefore, some can be made lighter by making them more mobile, while others can be strengthened by providing heavy weaponry. This is important because the main limitation, oddly enough, is the weight of the combat vehicles. In total, the story campaign consists of 24 consecutive missions that take place in different parts of the planet and offer different conditions to achieve the goal.īefore the start of the next mission in MechCommander II, the user can choose which robots will participate in a particular operation. They take part in the global conflict that has unfolded on the planet Carver V. The player is the commander of a squad of mercenaries who control those very combat robots. MechCommander 2 invites you to plunge into the atmosphere of tactical battles with massive robots, where tactics is important.